Level Designer (Unannounced Project)
11 bit studios · Warszawa, Mazowieckie, Poland
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- Location
- Warszawa, Mazowieckie, Poland
- Type
- Full-time
- Posted
We’re looking for a Level Designer to join the team working on a new 11 bit studios unannounced project.
You’ll help us shape a large, diverse world combining a mix of natural environments with human-made spaces, focused on exploration, survival and first-person traversal. We’re looking for someone who enjoys exploring ideas, prototyping solutions and thinking about how to build engaging spaces at scale, rather than only working within already established patterns.
_This position requires working in a hybrid model in our Warsaw office._
Your responsibilities:
- Designing and iterating open-world locations , from early greyboxes to final layouts,
- Creating natural environments and different biomes that support exploration, clear navigation and first-person traversal ,
- Designing gameplay spaces around survival mechanics , verticality, combat and environmental challenges,
- Building varied locations using modular and scalable solutions ,
- Shaping both outdoor and indoor spaces , including shelters, abandoned locations and cave systems,
- Working closely with Environment Art, Tech Art and Game Design to turn prototypes into convincing and performant locations.
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